Wishlist on Steam
The GameGameplayPROXXYReleaseSteamFAQPressWishlist on Steam

Your game master

PROXXY – the game master of SO CLOSE

The show has a host, and he does not like you. PROXXY wears a bird mask and a crown, comments on every mistake and guides you through the entire world of SO CLOSE.

PROXXY — the crowned game master in the bird mask from SO CLOSE
Game master
PROXXY

The host of your worst decisions

“Aww, look at you trying so hard. How adorable. Let's see how long that lasts.”

PROXXY hosts every run of SO CLOSE like a twisted game show. He watches every mistake, narrates every death and feeds the audience your suffering. The more you suffer, the higher the rating — and the rating is the only thing he cares about.

You meet him through screens in the level, announcements and handwritten notes he leaves behind. “Don't touch my stuff.” reads one of them, signed with a small, satisfied smiley.

Why is the game called SO CLOSE now?

The project was originally announced as PROXXY. Before release we renamed it: the game is now called SO CLOSE — after the feeling that describes every single run: so close to the exit, and still dead.

The name PROXXY stayed, but it belongs to the game master now. If you searched for “PROXXY game” or “PROXXY Steam”, you are in the right place: same project, same Steam page (App ID 4944470), same team.

The show behind the mask

SO CLOSE is staged as a game show: there is an audience, a rating and a host who serves both. That framing is not decoration — it explains why the level is allowed to be unfair. You are not in a test lab, you are in a broadcast that lives off your mistakes.

SO CLOSE key art: the game show with game master PROXXY and four players
A note from PROXXY inside the level: Don't touch my stuff
SO CLOSE gameplay with the collar in front of giant apples

Read on