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SO CLOSE – Co-op Game for 1–4 PlayersThe trap isn’t the room. The trap is you.

Four players. One collar. A thousand ways to fail. So close to the exit — and never there.

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SO CLOSE Gameplay: Spieler mit Halsband vor riesigen Äpfeln und einer Notiz von Gamemaster PROXXY — „Don’t touch my stuff.“

Release Oct 1, 2026 · PC

Players1–4 Co-op
PlatformPC · Steam
ReleaseOct 1, 2026
GenreRagebait Co-op

Trailer

Watch the trailer.

A first look at the chaos. Four players, one collar, zero room for error.

The DNA

Four ingredients. One nightmare.

SO CLOSE fuses four things that don't usually belong together — and that's exactly what makes it so mean.

01

Ragebait

Looks easy. Isn't. The level seems harmless — which is exactly why it'll make you scream.

02

Co-op

One dies, everyone dies. Back to the start. Work together — or blame each other.

03

Chaos

Traps you never see coming. The level plays against you. No warning, no mercy.

04

Speedrun

Memorize every trap, perfect the route, chase the best time. Precision beats speed.

The mechanic

Stay close. Or it’s over for all of you.

Every player wears a collar. Drift too far apart and it detonates — taking the whole team with it. There's only one way forward: shoulder to shoulder, in lockstep, every move in sync.

Distance critical — detonation in 3…

Game loop

Choose how you suffer.

Host or join, 1–4 players. Then decide how merciless the show gets.

Beginner

Easy

From last checkpoint

Respawn at your last checkpoint. Learn the traps step by step without starting over every single time.

  • Restart at checkpoint
  • Ideal for learning the route
  • Expandable to 8 players later
1–4 players · online co-op
PROXXY — der Gamemaster mit der Vogelmaske aus SO CLOSE
Game master
PROXXY

Your game master

The show has a host. He doesn't like you.

“Aww, look at you trying so hard. How adorable. Let's see how long that lasts.”

PROXXY — the game master in the bird mask — guides you through the entire world of SO CLOSE. He watches every mistake, narrates every death and feeds the audience your suffering. The more you suffer, the higher the rating.

The rooms

Looks easy. Never is.

Linear rooms, simple rules, lethal details. Every room has exactly one solution — and a thousand ways to kill you.

SO CLOSE Raum 01 — Riesige Äpfel und eine Notiz von PROXXY: „Don’t touch my stuff.“
SO CLOSE Raum 02 — Schwebende Betonplattformen vor der Tür zum nächsten Abschnitt
SO CLOSE Raum 03 — Ein Gitter aus roten Laserstrahlen versperrt den Weg
SO CLOSE Raum 04 — Spiralturm mit umherfliegenden Äpfeln
SO CLOSE Raum 05 — Gescheiterter Versuch: der Spieler liegt am Boden
SO CLOSE Raum 06 — Laserfalle aus der Nähe, ein Fehltritt beendet den Run

The studio

A new label from Bochum.

SO CLOSE is made at KMGGames — a new PC game label from Bochum. We’re deliberately releasing our first title through the existing infrastructure of KMG Vertriebs GmbH: for financing, contracts and a clean launch. After the first release, the studio will be spun off as its own company.

“Deliver first. Then scale.”

More about KMGGames
01

Transparent publishing

Contracts, accounting and Steam backend set up cleanly — from day one.

02

An independent game

Own IP, own mechanics, a clean rights chain. Built for players — not just the audience.

03

Spin-off to come

After the first proof of market, the studio becomes its own company.

Support the game

Be in from day one.

SO CLOSE launches on Steam on 1 Oct 2026. Two clicks help the game reach the finish line.

Join the crew

Find your team, playtest early and talk directly to the devs.

  • Find players for 1–4 co-op
  • Early access to playtests
  • Feedback straight to the team
Join the Discord

SO CLOSE on Steam

SO CLOSE releases for Windows PC on Steam. Add it to your wishlist and get notified the moment it launches.

  • Get notified at launch
  • Access to demo & playtests
  • Boosts the Steam ranking
Wishlist on Steam

Community

Join the show.

Follow SO CLOSE, find your squad, and stay in the loop.

In short

Frequently asked questions about SO CLOSE

What is SO CLOSE?

SO CLOSE is a co-op ragebait speedrun for 1–4 players on PC. You escape a linear level full of unpredictable traps together. A collar keeps you close: move too far apart and it explodes, killing everyone. If one player dies, everyone restarts from the beginning.

When does SO CLOSE release?

SO CLOSE releases on 1 October 2026 for PC via Steam. Add it to your Steam wishlist and Steam will notify you automatically at launch.

How many players does SO CLOSE support?

SO CLOSE is an online co-op game for 1 to 4 players. It's most chaotic with four — find teammates in our Discord.

Which platforms will SO CLOSE be on?

SO CLOSE releases for PC (Windows) and is distributed via Steam. It's built in Unity and played in third person. Find all Steam details for SO CLOSE here.

Who is PROXXY?

PROXXY is the game master of SO CLOSE: the character in the bird mask who hosts the deadly game show and guides you through the entire world of SO CLOSE — commenting on every mistake you make.

Was SO CLOSE previously called PROXXY?

Yes. The game was renamed to SO CLOSE before release. PROXXY stays in the game as the game master — the name now belongs to the character in the bird mask, not to the game.

Who develops and publishes SO CLOSE?

SO CLOSE is developed by Applaunch and published by KMGGames — a game studio from Bochum, Germany, and a brand of KMG Vertriebs GmbH. SO CLOSE is the label's first title.

What games is SO CLOSE similar to?

SO CLOSE combines elements of Chained Together and Level Devil: forced co-op through the collar, unfair and unpredictable traps, and speedrun repetition. The level looks easy but is deliberately brutal.

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